Auyphorn, P. (2016). An investigation of Islamic digital games as a persuasive tool for spreading Islamic da'wah. Kulliyyah of Information and Communication Technology, International Islamic University Malaysia.
Chicago Style (17th ed.) CitationAuyphorn, Panadda. An Investigation of Islamic Digital Games as a Persuasive Tool for Spreading Islamic Da'wah. Gombak, Selangor: Kulliyyah of Information and Communication Technology, International Islamic University Malaysia, 2016.
MLA引文Auyphorn, Panadda. An Investigation of Islamic Digital Games as a Persuasive Tool for Spreading Islamic Da'wah. Kulliyyah of Information and Communication Technology, International Islamic University Malaysia, 2016.
警告:這些引文格式不一定是100%准確.