Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar

Museum is one of educational centre for people to gain knowledge. Varieties communication modes have been used to deliver information toward museum visitors. The advent of technology has brought to the usage of mobile technology in museum, thus ensure visitor’s meaningful experiences. Further, the i...

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Main Author: Mohamad Nizar, Nur Nabihah
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/14906/1/TM_NUR%20NABIHAH%20MOHAMAD%20NIZAR%20ED%2015_5.PDF
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spelling my-uitm-ir.149062022-03-09T06:09:19Z Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar 2015 Mohamad Nizar, Nur Nabihah Technology. Educational technology Visual education Museum is one of educational centre for people to gain knowledge. Varieties communication modes have been used to deliver information toward museum visitors. The advent of technology has brought to the usage of mobile technology in museum, thus ensure visitor’s meaningful experiences. Further, the integration of mobile technology in museum has facilitated visitor’s understanding on information about artifacts in the museum. In addressing this issue, the present study focused on designing a 'Mobile Apps. Learning' application as an approach to deliver an information to museum’s visitor. The study also aims to determine the usability, and factors that might influence museum visitors' usage of 'Mobile Apps. Learning' application, that was self-developed for this study. Systematic instructional materials procedures and phases were implemented in designing the “Mobile Apps. Learning’ application. Data of the study was collected through fifty responses from a survey questionnaire. Visual communication elements was the best guidelines in designing 'Mobile Apps. Learning' application. It indicates that the application was usable in delivering an information towards museum visitors'. Besides, satisfaction is the best predictor in the direction of the usage of 'Mobile Apps. Learning' application. As a conclusion, the present study would like to suggests that the development and implementation of the 'Mobile Apps. Learning' application is beneficial to museum visitor in gaining their knowledge, thus need to be continually integrated into all museum. 2015 Thesis https://ir.uitm.edu.my/id/eprint/14906/ https://ir.uitm.edu.my/id/eprint/14906/1/TM_NUR%20NABIHAH%20MOHAMAD%20NIZAR%20ED%2015_5.PDF text en public mphil masters Universiti Teknologi MARA Faculty of Education
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
topic Technology
Educational technology
Visual education
spellingShingle Technology
Educational technology
Visual education
Mohamad Nizar, Nur Nabihah
Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
description Museum is one of educational centre for people to gain knowledge. Varieties communication modes have been used to deliver information toward museum visitors. The advent of technology has brought to the usage of mobile technology in museum, thus ensure visitor’s meaningful experiences. Further, the integration of mobile technology in museum has facilitated visitor’s understanding on information about artifacts in the museum. In addressing this issue, the present study focused on designing a 'Mobile Apps. Learning' application as an approach to deliver an information to museum’s visitor. The study also aims to determine the usability, and factors that might influence museum visitors' usage of 'Mobile Apps. Learning' application, that was self-developed for this study. Systematic instructional materials procedures and phases were implemented in designing the “Mobile Apps. Learning’ application. Data of the study was collected through fifty responses from a survey questionnaire. Visual communication elements was the best guidelines in designing 'Mobile Apps. Learning' application. It indicates that the application was usable in delivering an information towards museum visitors'. Besides, satisfaction is the best predictor in the direction of the usage of 'Mobile Apps. Learning' application. As a conclusion, the present study would like to suggests that the development and implementation of the 'Mobile Apps. Learning' application is beneficial to museum visitor in gaining their knowledge, thus need to be continually integrated into all museum.
format Thesis
qualification_name Master of Philosophy (M.Phil.)
qualification_level Master's degree
author Mohamad Nizar, Nur Nabihah
author_facet Mohamad Nizar, Nur Nabihah
author_sort Mohamad Nizar, Nur Nabihah
title Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
title_short Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
title_full Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
title_fullStr Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
title_full_unstemmed Contributing factors toward the usage of 'Mobile Apps Learning' application among Malaysian museum visitors / Nur Nabihah Mohamad Nizar
title_sort contributing factors toward the usage of 'mobile apps learning' application among malaysian museum visitors / nur nabihah mohamad nizar
granting_institution Universiti Teknologi MARA
granting_department Faculty of Education
publishDate 2015
url https://ir.uitm.edu.my/id/eprint/14906/1/TM_NUR%20NABIHAH%20MOHAMAD%20NIZAR%20ED%2015_5.PDF
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