Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril
The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab App...
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2017
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my-uitm-ir.189302018-02-05T03:58:02Z Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril 2017 Shahril, Muhammad Azizi Electronic Computers. Computer Science Application software The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab Application which is comprises of five phases that need to be completed by sequence which are analysis phase, design phase, development phase, implementation phase and evaluation phase. The findings suggest the combination of the gaming element with Game-Based Learning element can give enjoyment to student in learning Arabic language. 2017 Thesis https://ir.uitm.edu.my/id/eprint/18930/ https://ir.uitm.edu.my/id/eprint/18930/1/TD_MUHAMMAD%20AZIZI%20SHAHRIL%20M%20CS%2017_5.pdf text en public dphil degree Universiti Teknologi MARA , Melaka Faculty of Computer and Mathematical Sciences |
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Universiti Teknologi MARA |
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UiTM Institutional Repository |
language |
English |
topic |
Electronic Computers Computer Science Application software |
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Electronic Computers Computer Science Application software Shahril, Muhammad Azizi Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
description |
The purpose of this project invention was to design and develop Mari Belajar Arab Application which is an enjoyable mobile game application at doing Arabic knowledge drills in Arabic subject for primary school students. The ADDIE method was implemented to design and develop the Mari Belajar Arab Application which is comprises of five phases that need to be completed by sequence which are analysis phase, design phase, development phase, implementation phase and evaluation phase. The findings suggest the combination of the gaming element with Game-Based Learning element can give enjoyment to student in learning Arabic language. |
format |
Thesis |
qualification_name |
Doctor of Philosophy (PhD.) |
qualification_level |
Bachelor degree |
author |
Shahril, Muhammad Azizi |
author_facet |
Shahril, Muhammad Azizi |
author_sort |
Shahril, Muhammad Azizi |
title |
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
title_short |
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
title_full |
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
title_fullStr |
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
title_full_unstemmed |
Mari belajar Arab application using game-based learning / Muhammad Azizi Shahril |
title_sort |
mari belajar arab application using game-based learning / muhammad azizi shahril |
granting_institution |
Universiti Teknologi MARA , Melaka |
granting_department |
Faculty of Computer and Mathematical Sciences |
publishDate |
2017 |
url |
https://ir.uitm.edu.my/id/eprint/18930/1/TD_MUHAMMAD%20AZIZI%20SHAHRIL%20M%20CS%2017_5.pdf |
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1783733716904837120 |