Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud

A chatbot is a tool that helps learners by means of online or personal tutoring helpers. It has been created for various subject areas. A chatbot is normally used by organizations on websites, applications, and instant messaging platforms to promote products or services and as conversation agents to...

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Main Author: Mad Daud, Siti Hawa
Format: Thesis
Language:English
Published: 2020
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/31537/1/31537.pdf
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spelling my-uitm-ir.315372020-06-26T04:21:07Z Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud 2020 Mad Daud, Siti Hawa Instruments and machines Programming languages (Electronic computers) A chatbot is a tool that helps learners by means of online or personal tutoring helpers. It has been created for various subject areas. A chatbot is normally used by organizations on websites, applications, and instant messaging platforms to promote products or services and as conversation agents to learn languages. However, there are many questions about the potential and the limits of the use of chatbots for learning a programming language. Nowadays education is learning towards education 4.0 learning, therefore education in general as a system must simply adapt to new circumstances and changes in roles. The use of the chatbot or virtual personal tutor as a substitution in the process of learning may act as a learning coach to fulfill the need of education towards education 4.0. This project deployed a rule-based technique, to generates answers for users learning modules and text matching is deployed to automatically give immediate responses to the users based on templates-based questions such as greetings and general theoretical questions. The initial purpose of this project is to develop a personal tutoring tool that provides support to students on java programming language problems. The aim of this project is to identify questions and use of rule-based and text-matching techniques to manages communications and gives the right answers to students. Finally, testing is conducted in order to test its efficiency. In this project, the objective of the project to identify a computer science problem that can be solved using a control structure, develop a system of personal tutoring tools using the ruled-based and AIML technique and lastly able to identify and test the element of the functionality of the E-Java Chatbot is successfully achieved. The limitation that occurred during the development of this project and the recommendation for the future works are discussed. 2020 Thesis https://ir.uitm.edu.my/id/eprint/31537/ https://ir.uitm.edu.my/id/eprint/31537/1/31537.pdf text en public degree Universiti Teknologi MARA, Cawangan Melaka Faculty of Computer and Mathematical Sciences Ibrahim Teo, Noor Hasimah
institution Universiti Teknologi MARA
collection UiTM Institutional Repository
language English
advisor Ibrahim Teo, Noor Hasimah
topic Instruments and machines
Programming languages (Electronic computers)
spellingShingle Instruments and machines
Programming languages (Electronic computers)
Mad Daud, Siti Hawa
Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
description A chatbot is a tool that helps learners by means of online or personal tutoring helpers. It has been created for various subject areas. A chatbot is normally used by organizations on websites, applications, and instant messaging platforms to promote products or services and as conversation agents to learn languages. However, there are many questions about the potential and the limits of the use of chatbots for learning a programming language. Nowadays education is learning towards education 4.0 learning, therefore education in general as a system must simply adapt to new circumstances and changes in roles. The use of the chatbot or virtual personal tutor as a substitution in the process of learning may act as a learning coach to fulfill the need of education towards education 4.0. This project deployed a rule-based technique, to generates answers for users learning modules and text matching is deployed to automatically give immediate responses to the users based on templates-based questions such as greetings and general theoretical questions. The initial purpose of this project is to develop a personal tutoring tool that provides support to students on java programming language problems. The aim of this project is to identify questions and use of rule-based and text-matching techniques to manages communications and gives the right answers to students. Finally, testing is conducted in order to test its efficiency. In this project, the objective of the project to identify a computer science problem that can be solved using a control structure, develop a system of personal tutoring tools using the ruled-based and AIML technique and lastly able to identify and test the element of the functionality of the E-Java Chatbot is successfully achieved. The limitation that occurred during the development of this project and the recommendation for the future works are discussed.
format Thesis
qualification_level Bachelor degree
author Mad Daud, Siti Hawa
author_facet Mad Daud, Siti Hawa
author_sort Mad Daud, Siti Hawa
title Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
title_short Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
title_full Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
title_fullStr Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
title_full_unstemmed Educational learning: E-Java chatbot using rule-based technique / Siti Hawa Mad Daud
title_sort educational learning: e-java chatbot using rule-based technique / siti hawa mad daud
granting_institution Universiti Teknologi MARA, Cawangan Melaka
granting_department Faculty of Computer and Mathematical Sciences
publishDate 2020
url https://ir.uitm.edu.my/id/eprint/31537/1/31537.pdf
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