An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students

Saved in:
Bibliographic Details
Main Author: Nur Nazihah Rahim
Format: UMK Etheses
Language:English
Published: 2022
Online Access:http://discol.umk.edu.my/id/eprint/13334/
http://discol.umk.edu.my/id/eprint/13334/1/NUR%20NAZIHAH%20BINTI%20RAHIM.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my-umk-ep.13334
record_format uketd_dc
spelling
institution Universiti Malaysia Kelantan
collection UMK Digital Special Collection
language English
format UMK Etheses
author Nur Nazihah Rahim
spellingShingle Nur Nazihah Rahim
An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
author_facet Nur Nazihah Rahim
author_sort Nur Nazihah Rahim
title An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
title_short An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
title_full An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
title_fullStr An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
title_full_unstemmed An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
title_sort effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students
publishDate 2022
url http://discol.umk.edu.my/id/eprint/13334/
http://discol.umk.edu.my/id/eprint/13334/1/NUR%20NAZIHAH%20BINTI%20RAHIM.pdf
_version_ 1776102584745984000