Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough

This research describes the design of a virtual architectural walkthrough application, developed and run on two different platforms; Windows and Linux operating system. Both platforms are then compared in order to measure and evaluate the performance of each platform used to build the virtual arc...

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Main Author: Thubaasini, Prabhakaran
Format: Thesis
Language:English
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Online Access:http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/1/p.1-24.pdf
http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/2/Full%20Text.pdf
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spelling my-unimap-128052019-09-26T06:23:10Z Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough Thubaasini, Prabhakaran This research describes the design of a virtual architectural walkthrough application, developed and run on two different platforms; Windows and Linux operating system. Both platforms are then compared in order to measure and evaluate the performance of each platform used to build the virtual architectural walkthrough. The decision on which platform performs best is difficult to answer without actual facts and data. Therefore, this research is an attempt to quantify the relative merits of the Windows and Linux operating systems as an underlying platform for a virtual architectural walkthrough and to experimentally determine, which either of the two demonstrates superiority for this task. This is to make sure that the base in which the particular application is run at has sufficient help at its maximum performance. This research is also important to show which operating system has better capabilities, speed and ample of memory to sustain a virtual reality application. In pursuit of this goal, several experiments are detailed and recorded, in which key criteria are compared between the two operating systems. The performance of each platform is measured based on four main key criteria’s which is frame rate, image quality, CPU usage and memory usage. From the overall experiment, results indicate that the frame rate and CPU usage is much better in Linux compared to Windows platform. Meanwhile the memory usage reading shows otherwise. As for the image quality, Linux has much better capabilities in maintaining its image quality compared to Windows platform. Using completely identical hardware, one operating system stood out from the other as a foundation for a virtual architectural walkthrough application. While Linux did not completely dominate every test, it should be obvious that the vast majority of the results strongly favor a virtual architectural walkthrough on Linux rather than Windows in terms of its performance. Besides having an excellent performance, Linux has the advantage of being open source. It has the capability of minimizing the budget of development and lower the cost of infrastructure which is good for all VR developers since the cost of development is far too expensive when it comes to proprietary software. Universiti Malaysia Perlis 2010 Thesis en http://dspace.unimap.edu.my/123456789/12805 http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/1/p.1-24.pdf defe0845270188d6113b5e3bce747266 http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/2/Full%20Text.pdf b0e07cdbcb52d14060c13e1a0c077870 http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/3/license.txt ca172ba332473ffa92912b4f96c10748 Virtual architectural walkthrough Windows Linux Operating systems Virtual reality School of Computer & Communication Engineering
institution Universiti Malaysia Perlis
collection UniMAP Institutional Repository
language English
topic Virtual architectural walkthrough
Windows
Linux
Operating systems
Virtual reality
spellingShingle Virtual architectural walkthrough
Windows
Linux
Operating systems
Virtual reality
Thubaasini, Prabhakaran
Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
description This research describes the design of a virtual architectural walkthrough application, developed and run on two different platforms; Windows and Linux operating system. Both platforms are then compared in order to measure and evaluate the performance of each platform used to build the virtual architectural walkthrough. The decision on which platform performs best is difficult to answer without actual facts and data. Therefore, this research is an attempt to quantify the relative merits of the Windows and Linux operating systems as an underlying platform for a virtual architectural walkthrough and to experimentally determine, which either of the two demonstrates superiority for this task. This is to make sure that the base in which the particular application is run at has sufficient help at its maximum performance. This research is also important to show which operating system has better capabilities, speed and ample of memory to sustain a virtual reality application. In pursuit of this goal, several experiments are detailed and recorded, in which key criteria are compared between the two operating systems. The performance of each platform is measured based on four main key criteria’s which is frame rate, image quality, CPU usage and memory usage. From the overall experiment, results indicate that the frame rate and CPU usage is much better in Linux compared to Windows platform. Meanwhile the memory usage reading shows otherwise. As for the image quality, Linux has much better capabilities in maintaining its image quality compared to Windows platform. Using completely identical hardware, one operating system stood out from the other as a foundation for a virtual architectural walkthrough application. While Linux did not completely dominate every test, it should be obvious that the vast majority of the results strongly favor a virtual architectural walkthrough on Linux rather than Windows in terms of its performance. Besides having an excellent performance, Linux has the advantage of being open source. It has the capability of minimizing the budget of development and lower the cost of infrastructure which is good for all VR developers since the cost of development is far too expensive when it comes to proprietary software.
format Thesis
author Thubaasini, Prabhakaran
author_facet Thubaasini, Prabhakaran
author_sort Thubaasini, Prabhakaran
title Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
title_short Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
title_full Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
title_fullStr Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
title_full_unstemmed Design and performance evaluation of Windows and Linux platform applicable in a virtual architectural walkthrough
title_sort design and performance evaluation of windows and linux platform applicable in a virtual architectural walkthrough
granting_institution Universiti Malaysia Perlis
granting_department School of Computer & Communication Engineering
url http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/1/p.1-24.pdf
http://dspace.unimap.edu.my:80/xmlui/bitstream/123456789/12805/2/Full%20Text.pdf
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