Maze In Numbers: An Educational Game Prototype.
Video game or more precisely computer games had long been claimed as tools for leisure and entertainment activities only. Using games as a medium to spread knowledge or enhance learning process were still been seen as a skeptical work. Games can be used as educational tools, if the design and imple...
Saved in:
Main Author: | Amir Hamzah, Muhidi |
---|---|
Format: | Thesis |
Language: | eng |
Published: |
2007
|
Subjects: | |
Online Access: | https://etd.uum.edu.my/68/1/amir_hamzah.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Measuring effectiveness of challenge characteristic in mobile education game in the learning of Mathematics (IR)
by: Nora Zamiah Zakaria
Published: (2016) -
Measuring effectiveness of challenge characteristic in mobile education game in the learning of Mathematics (IR)
by: Nora Zamiah Zakaria
Published: (2016) -
Factors In Games That Effect Game Based Learning In Malaysia
by: Akbar, Ameen
Published: (2011) -
Design and development of educational digital game in learning Arabic vocabulary and its impact on university student achievement,motivation and perceived acceptence
by: Mohammad Taufiq Abdul Ghani
Published: (2021) -
Procedural learning in virtual environments and serious games
by: Nor Nazrina Mohamad Nazry
Published: (2017)