Exploring young user experience through gamification-based personas for the palace museum in Beijing using service design approach

<p>This study was aimed to explore young users experiences (UX) through gamification-based personas at the Palace Museum in Beijing using Service Design (SD) approach. By adapting ethnography research design, this study did not only analyze the users experiences, but also provided insi...

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書目詳細資料
主要作者: Shunli, Liu
格式: thesis
語言:eng
出版: 2020
主題:
在線閱讀:https://ir.upsi.edu.my/detailsg.php?det=9873
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