Mohebali, A. (2012). Redefining architecture of game engines through utilization of concurrency.
Chicago Style (17th ed.) CitationMohebali, Ali. Redefining Architecture of Game Engines Through Utilization of Concurrency. 2012.
MLA (8th ed.) CitationMohebali, Ali. Redefining Architecture of Game Engines Through Utilization of Concurrency. 2012.
Warning: These citations may not always be 100% accurate.