Redefining architecture of game engines through utilization of concurrency /
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Format: | Thesis Book |
Language: | English |
Published: |
2012.
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LEADER | 01028cam a2200265 a 4500 | ||
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001 | u867730 | ||
003 | SIRSI | ||
005 | 201211011046 | ||
008 | 121101s2012 my a t 000 0 eng m | ||
040 | |a UMM | ||
090 | |a QA76.758 |b UM 2012 Moh | ||
100 | 1 | |a Mohebali, Ali. | |
245 | 1 | 0 | |a Redefining architecture of game engines through utilization of concurrency / |c Ali Mohebali. |
260 | |c 2012. | ||
300 | |a ix, 111 leaves : |b ill. ; |c 30 cm. | ||
502 | |a Dissertation (M.Softw.Eng.) -- Jabatan Kejuruteraan Perisian, Fakulti Sains Komputer dan Teknologi Maklumat, Universiti Malaya, 2012. | ||
504 | |a Bibliography: leaves 86-88. | ||
596 | |a 1 | ||
650 | 0 | |a Computer software |x Development. | |
650 | 0 | |a Parallel processing (Electronic computers). | |
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Computer games |x Design. | |
710 | 2 | |a Universiti Malaya. |b Jabatan Kejuruteraan Perisian. | |
900 | |a AT-ZA | ||
999 | |a QA76.758 UM 2012 MOH |w LC |c 1 |i A515297120 |d 3/7/2013 |f 3/7/2013 |g 1 |l STACKS |m P01UTAMA |r Y |s Y |t TESIS |u 2/7/2013 |