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2by Tan, Chin Ike“... the knowledge domain of serious games (SG). SG are specially designed video gamesystems with a primary purpose...”
Published 2021
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3by Yanzhen, Wang“...This research was carried out to validate a framework of game-based childhoodobesity prevention. A...”
Published 2018
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4by Choo, Sze Yee“...The purpose of this study is to develop a mobile enthalpy game application (MEGA)and study its...”
Published 2021
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5by Hemanathan Gandappan“...<p>This study aimed to determine the effectiveness of online game-based learning</p><...”
Published 2022
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6by Tan, Bee Sian“...<p>This study aims to develop and validate the game-based problem-solving framework to</p...”
Published 2022
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7by Kai, Liu“...;p>pervasive games as a creative branding strategy on fitness among older adults in China.</p...”
Published 2023
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8by Kogilathah Segaran“..., specifically arousal and valence, and its mediating effects on theirmotivation in digital game-based learning...”
Published 2021
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9by Mohd Faridz Ahmad“...-sided</p><p>games (SSG) on technical skills and fitness components after 6 weeks of training...”
Published 2022
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10by Suresh Kumar Joseph“...<p>This study was aimed to identify pupils internet usage, gaming experience, learning</p...”
Published 2022
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11by Mohamad Asmadi Samdin“... Standard Pentaksiran Holistik (SPH) menggunakan pengajaran Teaching</p><p>Games...”
Published 2021
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12by Norfaridatul Akmar Hasim“...<p>Kajian ini bertujuan membangunkan permainan yang dinamai PhyKER Games bagi</p><p...”
Published 2021
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13by Mohammad Taufiq Abdul Ghani“...<p>This study aims to develop an educational digital game (eMufradat) for Arabic</p><...”
Published 2021
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14by Tng, Soo Ting“...<p>The popular game genre, multiplayer online battle arena (MOBA), contain addictive</p>...”
Published 2021
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15by Sharizal Abdul Karim“...><p>pendidikan jasmani terhadap model Teaching Games For Understanding (TGfU) di</p><...”
Published 2022
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16by Ishak Othman“...;<p>berasaskan Teaching Games for Understanding (TGfU) terhadap perkembangan kemahiran motor...”
Published 2020
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17by Shanizan Herman Mohd Radzi“...This research aimed to develop and examine the effects of a simulation board game...”
Published 2021
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18by Ahmad Najib Abd Razak“... untuk</p><p>melihat keberkesanan penggunaan modul Small Sided Game untuk prinsip menyerang...”
Published 2023
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19by Norashikin, Hasan“...This study was conducted to explore the relationship of video games among lower secondary school...”
Published 2010
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