Effectiveness of using game-based response system in teaching grammar for English as second language young learners

Integration of ICT in teaching and learning activated gamification. The Game- Based Student Response System has been a novel approach to learn English as a Second Language. In align to it, Kahoot! is becoming the trademark in the educational setting to learn English. Kahoot! creates a fun environmen...

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Bibliographic Details
Main Author: Moorthy, Bavani
Format: Thesis
Language:English
Published: 2021
Subjects:
Online Access:http://eprints.utm.my/id/eprint/102499/1/BavaniMoorthyMSP2021.pdf.pdf
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