Pupils internet usage, gaming experience, learning problems, educational values and change in behaviour using Kahoot in Biology

<p>This study was aimed to identify pupils internet usage, gaming experience, learning</p><p>problems, educational values and change in behaviour using Kahoot in biology. A</p><p>mixed method approach with embedded design was used...

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書目詳細資料
主要作者: Suresh Kumar Joseph
格式: thesis
語言:eng
出版: 2022
主題:
在線閱讀:https://ir.upsi.edu.my/detailsg.php?det=9180
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